Showing posts with label illustration. Show all posts
Showing posts with label illustration. Show all posts

Wednesday, February 24, 2016

Finger Painting 2/24/16

2/21/16

2/15/16

2/17/16

Nothing like some finger painting on the iPhone to pass the time.  Boy was my hand cramping at the end though!

Wednesday, December 19, 2012

MFA Show Walkthrough

2012 MFA Fall Show walkthrough from gunslingers19 on Vimeo.
Texas A&M's Master of Fine Arts in Visualization has their 2012 Fall show in Langford C's Studio A.

For those of you who like to see art in a more live setting, I did a video walkthrough of the show.  The video cam out a little fuzzy, so I apologize.

Friday, July 15, 2011

Illustration Friday- Gesture

This week's Illustration Friday topic is gesture.  I was thinking about the Percy Jackson series with the child demigods going on their deadly quests, and I got the idea for the topic.  A gesture drawing is a quick drawing of a subjects pose, motion, and rhythm, which many times is then translated to other mediums, including sculpture.  Although the creature herself is quite terrifying, the living creatures captured by her gaze, though morbid, must have been spectacular to behold from an artists perspective: with perfect gestures of life frozen forever in stone

Sunday, June 19, 2011

Starburst iPad painting

So the painting app I use on the iPad 2, procreate, recently had an
update which made it even more the best painting app for the iPad in
my opinion. It now has the ability to utilize "wet" brushes, which
will smear and pick up pigments of color that the brush stroke
crosses, much like Corel paint. They even added new sections to the
brush editing menu that allow you to change the load and amount of
wetness the brush will have. Also, much to my utter joy and
amazement..... You can use blending modes in your layers!!!! (I may
have peed a bit in my pants on this one...shhhh!!!!).
It's limited to multiply, screen, add, lighten, and exclusion at the
moment, but it's a huge step in the right direction :D. All these
improvements plus a fantastic redesign to their GUI and menus and an increase to hd resolution to their already phenomenal resolution make this definitely the number one art app to
have for any iPad user with an interest in art. Now we just need to
figure out some way of convincing Jobs to put in the software for
pressure sensitivity...come on baby!!!

Monday, August 02, 2010

Finished Tree Painting

Here is the final Tree sculpture-painting and some close up of details. Gonna do some thinking to figure out the pricing on this baby. Anyone interested in purchasing it?

Friday, April 23, 2010

Lost


Things change. Can't try to live in the past when the world has moved on. So just let it go.

Saturday, July 25, 2009

Monday, July 20, 2009

Logos?

I did some logo designs for the game: 1 for the game overall, and two depicting symbols for the two different factions. The tree icon represents the Gaeans, forces of nature, and the one on the right represents Da Vinci's Acolytes, the insane zealots of technology. The designs were highly influenced by another style...maybe too much. I suppose if you can guess it then they probably need to be retouched a bit =P What do you think?

Thursday, July 16, 2009

Winter


"I run off where the drifts get deeper. Sleeping beauty, she trips me with a frown. I hear a voice, 'You must learn to stand up for yourself, because I can't always be around."

"Winter"
-Tori Amos

Thursday, July 09, 2009

Quick Concept Sketch?

Sooo, after researching some examples of concept art, I decided to try my hand at one of those quick color sketches. It's not terrible, and it took me a little over an hour an a half? But it's my first one so it can only get better, right?

Thursday, July 02, 2009

The Titans


Here is the final race for the Forces of Nature for my game concept, Pangaea. The Titans are the brute force of nature, her ultimate sentinels and watchmen. They are incredibly tough to bring down and can hold their own, even against armies or multiple other minions. They draw their strength directly from the earth, and can therefore manipulate it to some extent and draw on its energy to increase its strength and size. Imagine the way the ground would shake when this guy comes pounding your way!!

Do to my accidentally almost deleting all of the creatures I've been working on, I missed a step or two in the following process sequence...but it's mostly there. Enjoy!




Sunday, June 14, 2009

Elementals


The elemental is the essence of nature, combining the energies of earth, fire, and water. She can control these elements and bend them to her will, capable of hurling fireballs, healing and strengthening herself, causing massive earthquakes, and controlling the weather. These creatures are loners by nature, and with their fiery, unpredictable behaviors it's probably better that way. Though their appearance is rare, they are rumored to surface when a threat worthy of their wrath challenges the natural world.

Here's some process:

Thursday, June 11, 2009

The Defiant


I finished a character portrait of the forest wizard guy from the previous post. The name of his race is the Defiant, and he is the embodiment of the darker side of nature: fear, decay, plague, etc. He is the evil face of the natural forces combating the technological zealots called the Lexia, brought forth from the bowels of the earth in response to the rapid contamination of the world. They are capable of manipulating our darkest instincts, and can spread disease rapidly, as well as hold dominion over the vile creatures that inhabit the earth.

Here is a bit of my process as I painted this portrait:

Quick preliminary sketch
Big shapes of color to establish light and tone

Clean-up the edges and more in depth rendering with texture before adding the overall texture that enhances the mood I want.

Wednesday, June 10, 2009

Complete!



Here is the finished painting of my previous post. This may be a bit of a stretch for Illustration Friday, but these two forces are competing for conflicting cravings: one who hungers for natural resources for personal gain, and one who craves to protect those resources.

It always excites me to tackle a project that is different from anything else I've previously done. And, it also turns out that I kind of like the mood and tone of this piece, and will probably explore it further in the future. This doesn't mean that I'm going to be giving up working towards a career in animation, though. Sometimes you just have to face the facts, and right now the fact is there are more jobs available in games than in film, so I'm just adapting my work accordingly =)

Thursday, June 04, 2009

New Genre of Working



Work in Progress concepts

So now that I'm applying for all kinds of jobs, especially in the game area, I realized that I seriously need to come up with some work that's geared more for that type of design. From what I've seen, especially with this next generation of consoles, is that realism is becoming ever more important, and that's something that my portfolio really doesn't have.

What I've decided to do is to come up with a concept for a game, and do a body of work illustrating the characters, props, and concepts dealing with that. I've already begun working on this, and came up with a sort of hybrid RTS and MMO type game, complete with 6 races of characters, and have begun working of the design of 2 of them: a cyborg-type human and a forest spirit. Working in this way is actually not very different than coming up with model sheets for an animated character. Very blue-print like. However, the style of drawing is very alien to my hand and it is taking a while to get used to, but I've discovered I kind of like it. Hopefully, I'll finish the big illustration today nd get to work on some of the other characters.

Tuesday, March 10, 2009

Illustration Friday: Intricate

This weeks Illustration Friday topic was intricate. Detailed paintings are not something that I'm used to doing, so for this illustration I tried to vamp up the detail level to make it as intricate as I could. Also, ballet is something I consider to be a very intricate art form, with all of its subtleties in pose and emotion and form. It's very beautiful, and this little girl dreams of becoming a ballerina capable of such things.

Thursday, October 04, 2007

Miss Priss


A color card assignment for Storyboard and Layout. We found some inspirational artwork and used the colors to illustrate a scene between an elephant and a mouse.