Showing posts with label characters. Show all posts
Showing posts with label characters. Show all posts

Thursday, January 05, 2012

Characterization Portrait - Lynette


A while back I sold a Characterization Portrait to raise money for a charity fundraiser, and here is the finished product!  Good news is I'm getting much faster at these.  I believe this one took me right around 3.5 hours to complete.  Yay for progress!

Sunday, July 17, 2011

Random Doodles

Always a good practice to doodle a few gestures or characters
during the day. Here are a few I did while waiting for Gavin to get
out of a meeting. These sketches aren't by any means literal drawings
of people I saw, but I picked a shape to base my design on and used
the people around me as inspiration for the features and unique
qualities of each sketch. If the people I based them on happened to
look at them, they may see some resemblances to their own reflections,
hopefully with amusement :-p. So even when you are doing gesture
drawing, don't be afraid to caricature the gesture or apply it to a
character you are already familiar with. If you don't get it at the
time of the sketch, you can always take your initial gesture and clean
it up or apply it later. That is, after all, why my drawing teachers
insisted on us keeping journals or gesture drawings. You never know
when a pose will come in handy!

If you aren't in a place where you have a lot of people to draw from,
remember you can always find quick poses at
http://www.posemaniacs.com/ you can set a time limit for each pose and
there are hundreds to draw from. And if you're mobile, they have an
app! Though at the moment it is kind of limited.

Thursday, July 02, 2009

The Titans


Here is the final race for the Forces of Nature for my game concept, Pangaea. The Titans are the brute force of nature, her ultimate sentinels and watchmen. They are incredibly tough to bring down and can hold their own, even against armies or multiple other minions. They draw their strength directly from the earth, and can therefore manipulate it to some extent and draw on its energy to increase its strength and size. Imagine the way the ground would shake when this guy comes pounding your way!!

Do to my accidentally almost deleting all of the creatures I've been working on, I missed a step or two in the following process sequence...but it's mostly there. Enjoy!




Tuesday, June 16, 2009

Another Pass on the Elemental


So, I decided I was dissatisfied with the final image of the elemental that I posted the other day. Turns out there was a stylistic conflict between the realistic and stylized elements. So I took her back into photoshop and made a smorgasbord of some fire and water images I found on the internet and the original stylized drawings, and came up with this. I feel like the different aspects gel much better than the original, and hopefully I can let this rest and move on to my next project =)

Sunday, June 14, 2009

Elementals


The elemental is the essence of nature, combining the energies of earth, fire, and water. She can control these elements and bend them to her will, capable of hurling fireballs, healing and strengthening herself, causing massive earthquakes, and controlling the weather. These creatures are loners by nature, and with their fiery, unpredictable behaviors it's probably better that way. Though their appearance is rare, they are rumored to surface when a threat worthy of their wrath challenges the natural world.

Here's some process:

Thursday, June 11, 2009

The Defiant


I finished a character portrait of the forest wizard guy from the previous post. The name of his race is the Defiant, and he is the embodiment of the darker side of nature: fear, decay, plague, etc. He is the evil face of the natural forces combating the technological zealots called the Lexia, brought forth from the bowels of the earth in response to the rapid contamination of the world. They are capable of manipulating our darkest instincts, and can spread disease rapidly, as well as hold dominion over the vile creatures that inhabit the earth.

Here is a bit of my process as I painted this portrait:

Quick preliminary sketch
Big shapes of color to establish light and tone

Clean-up the edges and more in depth rendering with texture before adding the overall texture that enhances the mood I want.

Tuesday, April 22, 2008

3DG Modeling






Some work from my 3D Modeling class. All created in Maya with Polygons and Mental Ray.

Tuesday, March 13, 2007

Characters for my 1-Quarter





It's time to make another film!!!! I have 10 weeks to complete this project, much like my "Shiny" film from last year. I spent most of spring break coming up with ideas and characters, and I believe I'm going to use these two. Let's see what comes out of this!